|||

Beasts of the Wilds

A supplemental table for the Wilderness Encounter tables.

1. 2d6 King’s Dogs.

2. 2d6 Wolves.

3. Big cat.

4. Bear. 1-in-8 chance it speaks an archaic human tongue.

5. 3d10 deer. 1-in-4 chance they are being stalked by the results of 1d4 on this list.

6. Great Elk. Dwarfs most horses. Will not appear in the near wilds – does not abide being near the wall.

Up next Thickets Campaign Wilderness Encounters Militias of the Thickets A supplemental table for the Wilderness Encounter tables. 1. Merchant-Industrialists. Loyal to Catage, so long as they’re
Latest posts Tunnelers entries 0104 through 0804 MAILBOX – Tunneler’s Ritual Magic Tunnelers entries 0303 through 0803 Tunnelers entries 0102 through 0802 Tunnelers entries 0101 through 0501 Tunnelers hexcrawl-in-progress entry Dundarave 0203 Play Report 36.1 – Hiatus and The Cast 1d8 Bird Memories Some Thoughts On Some Books I Read This Year Play Report 36 – Jellunculus Play Report 35 – What’s In The Closet 0414 – The Village of Buckets Gardens 0407 – The Vault Of A Kingdom’s Citizens Play Report 34 – Orb Incident Gardens 0506 – Runalt’s Castle Gardens 0806 – Satyr Garden Heart Gardens 0309 – A Captive Author Play Report 33 – Workshop Play Report 32.1 – Some Ongoing Concerns Play Report 32 – Basement Freaks An idle observation Play Report 31 – Worlds Dampest Physician Gardens 0603 – Subterranean Tidepools Play Report 30 – Holy Water 0506 – Runalt’s Watchtower Thickets Campaign Adjustments to Micah Anderson’s The Black Manse Firmament 0213 – Synthetic Signal Fire Play Report 29 – Now Again I Climb Firmament 0212 – Transcendentalist Refuge Village 1211 – Prospector’s Campsite Firmament 1310 – Furnace of the Sky