Play Report 29 — Now Again I Climb
The conversation between Hant and his mysterious contact resumes. Hant
recognizes that the mountain-shaped shadow was a chair tactically
positioned next to a lamp.
Hant asks his fellow assassin for clarification in his task. He feels he
has misrecognized some aspect of what he is to do — “my footing has felt
uneven,” he pleads. His fellow assassin, who currently goes by the name
Eser (and uses they/she), replies: “perhaps your footing is uneven
because I chose a poor path to set you on.” Hant requests clarity in
what they mean, and they say that if they give clarity they will need to
leave their post here, leaving Hant again unsure of where they are — a
reasonably steep price appropriate to the degree of success rolled last
session. Hant says he had never felt sure he would see her again, and so
he is prepared to again take that chance if it helps reveal the heresy
he has been set to destroy, so long as she is prepared to leave her
post. There is a resignation in Eser’s eyes, and they tell Hant to look
in the suitcase under the bed in the next room. Hant says, in the
language of faithful village that he grew up in, “now again I
climb.”
He goes to the other room, and discovers the first drafts of the
heretical books he was told to destroy. The art, the stencils, the
sketches, and the materials all match up to the other work on display in
Eser’s room. It seems as though they originated the very heresy they
tasked Hant with ending. Hant does not know this motivation for them
setting him on their own trail yet, but what Eser hopes for is to allow
Hant to act as impartial judge of their actions — they are regretful of
what they did, and have decided that Hant is the hand of god that will
absolve or punish their misdeed.
The sound of paper rustling in the other room stops. Hant looks in: the
chair has been sat on its side, the curtain opened, leaving no mountain
shaped shadow. Eser has fled from the window into the night. Hant
gathers what info he can from the notes in the suitcase: many of the
best art materials can be sourced from smugglers in the employ of Mylan
Carre, a merchant-industrialist who fancies himself a collector of
iconoclastic oddities worthy of historical preservation.
Hant returns to his room.
The next day, Hant and Akela set out to delve into the Nightmare
inhabited by the Basilisk Man. They arrive and enter, pretending to be
searching for their lost friend Jonas. They shout that name,
deliberately hoping to get the Basilisk Man’s attention. The Basilisk
Man begins stalking from afar, watching.
They also get the attention of a Corpse-Eater, an undead entity given
life by the nightmare forming in the same place it and its fellows were
secretly buried. It scuttles in the corners of one of the entrance
rooms, and asks them for meat. “Any kind. The fresher the better,” he
rasps. “I’ll trade you this for it” — he holds up a jar full of smoky
green substance — “fresh from the basilisk!”
Hant and Akela question him about why he wants meat, and he is very open
about wanting to eat it. When “hey describe your friend Jonas, maybe I
ate him. If so, sorry” leads to “hey both of you are meat so if one of
you really wants this vial you could give me the other,” the duo decide
to kill him so as not to have a troublesome and morally wretched being
following them around (Hant already fills that role in the party). Akela
shoots him in the head.
Immediately, the seven other Corpse-Eaters lurking in a staircase all
begin yelling at the party — “He just wanted meat! What the hell!” They
take positions on the stairs where they cannot be shot but can leap on
someone coming up.
From the other direction, an old man holding up a lantern steps forward,
pretending to be concerned about the gunshot. The Basilisk Man is making
his move, and assumes Hant has brought Akela in to be devoured. Akela
has been warned about the poison. She looks at the Basilisk Man, spends
a second feeling like she is starting to trip before she shakes herself
into recognizing him as a puppet-being, and grabs the snake by the head,
felling it with a punch to its eye. The snake melts to fog, and the
puppet clatters to the ground. Akela sits the puppet against the wall
and the group prepares to delve further.