Gardens 1311 — Megastructure Mining Town
Among the wealthy Merchant-Industrialists, paying exiles to act as eyes
and ears in the wilds is a common practice. As a result, a select few
have learned of the Gardens, and the things buried therein. Elodie
Clement (she/her), owner of the majority of mining operations in
post-revolution Catage, was delighted to hear of the alien megastructure
below the wilds and funded a secret expedition to descend into the sea
and extract the pitch black material that makes up its walls. This
venture has been a resounding failure and left everyone involved
miserable and angry at each other.
The buildings sit on the seafloor simulacrum and look less well kept
with each passing day. Anselm Clement (he/him), a once-favored nephew of
Elodie, ostensibly acts as the governor of the population but is
increasingly resented by both the workforce, his fellow managerial
class, and his aunt. In the town of 51, The workers (35 in total) sit
restless after numerous failed attempts to break the material of the
structure, while the 8 thaumaturgists assigned to the task of
discovering esoteric techniques to extract the stuff are harangued and
berated by a furious Anselm and his 7 bodyguards.
Economically functions as a village by the standards of TNU. The
thaumaturgists are willing, even eager, to advise anyone besides Anselm
on magical matters.
Some notable denizens and locations:
Olympus Grant (he/him) has the dubious privilege of running the
under-stocked company store in the town. He tries his hardest to impress
upon his fellow workers that he didn’t really ask for the job and that
they shouldn’t resent him for it, as the social standing it grants is
minor. He does relish the chance to siphon a few luxuries out of every
shipment, though.
The thaumaturgist barracks are a crowded laboratory that smells bad. The
workers originally resented the thaumaturgists for having more space per
person, but everyone involved rapidly learned that the insufficient
working environment for alchemical study and practice made for miserable
living conditions. One thaumaturgist, Beatris (she/her), keeps a secret
stash of goods under the barracks for Radek
in 1009. She dips into the money occasionally to give little bribes
to her compatriots, so that they will ignore that she routinely works on
personal projects rather than the task assigned to the thaumaturgists.
The others think her money comes from Anselm and gossip among themselves
about how she must have caught his romantic interest.
Radek’s Stash (as Magic
User 1, &treasure)
200 coins
1 thread of 100 cowry shells, worth 200 coins
1 gold ingot, worth 200 coins
1 ivory miniature
1 serpent draught