1110 — The Elevator-Pool
This entry spans the surface, the gardens, and the firmament.
Sometimes that which travels the stars falls to earth. When this
happens, marks are left. Sometimes the marks are so vast that we miss
them, dwell in them, take them as simply the shape of the world. This
isn’t wrong, really, this is a way a world is shaped — but the how and
why can be lost too easily.
This one is just small enough that it is easily noticeable.
The Surface: The Hole in The Lake
Sitting in a plateau between a ring of mountain peaks is a wide
craterlike lake. It is pristine and clear, with a rocky bed, no plants
or detritus muddying the waters. It is very shallow, as deep as 4 feet
in some spots but usually somewhere between 1 and 2. The exception to
this is in the dead center: a hole 30 feet across drops directly
downwards under the water, farther than the light reaches.
Crab-Dogs frolic on the shore and shallows of the lake. They
occasionally emerge from the hole in small swarms, though few descend
back down. Replace all land animal random encounters with 2d4 Crab-Dogs.
Stats for crab dogs can be found in the bestiary available on Johnston Metzger’s
patreon.
There is a 1-in-4 chance that Flynn (he/him), a wizard, is here studying
the lake and the crab-dogs. When present his wizardly supplies are
stashed in 1012, to avoid crab-dog attention. He is funded by the
Merchant-Industrialists, but is not loyal to their ideals, just their
coins.
Flynn’s Magical Stash (as Magic Use 2 from &treasure)
600 coins.
200 coins trade goods — weaponry. Flynn uses arms that would be issued
to militiamen to barter with travelers.
1 map — to another Magic User 2 hoard, this one locked up in the Valley
Collaboration (0807)
4 magic items — Irosorin, hero-mead, The Water Bell, elemental rod (from &treasure)
If someone ventures a mile down the hole, they begin to see a bluish
glow. At two miles, the glow suffuses the whole hole, revealing the
walls to be perfectly smooth. Three miles down, they are deposited into
the Gardens.
The Gardens: Pool From Another World
A pool of liquid, glowing gently with bluish light, sits in a huge
shallow bowl-shaped impression in a black chamber. The material of the
chamber is metallic with a matte finish, and shows no seams. Small
channels run through it bringing the glowing liquid to other pools that
dot the empty space. Crab-dogs frolic and play here, and their eggs can
be found in the smaller ancillary pools, though not in the central
one.
A huge tube hangs from the distant domed ceiling and into the central
pool. The hole in the lake leads here: those descending it can exit into
the pool and surface into breathable (though odd smelling) air. This
tube can be commanded to transport objects within it up and down its
length and into the sky above, by creating an elastic bubble around them
that is moved by gases that it produces and controls. Commands come in
the form of hand signals. Signage with examples of these can be found
along the edges of various pools and on the walls of the underground
structure, though the script explaining their precise function is not
one from this planet and would take much time and effort to translate
satisfactorily.
The Firmament: Cosmic Miasma
The range of this elevator extends skyward, but it is broken. A being
rising in an elastic bubble will find it increasingly jittery and
imprecise in its movements, and when it reaches the height of the
low-hanging firmament, the bubble will veer towards the glass platforms
and crash, hurled to 1111 barring being steered elsewhere, if not made
to descend back below. The air here is poisonous, outside the safety of
a bubble: the gases that are supposed to ascend to the heavens in a
straight line are instead fountaining off in many directions, polluting
the space between the glass platforms. Exposure to this without a filter
will cause dizziness and 1d6 damage to the Health stat per day.
At night, when viewed from the firmament, wisps of blue light can be
seen to dance like ghosts in the air here, sprayed on their upward path
and fizzling out as they descend. Distinct from any aurora. They cannot
be seen from the ground.