TNU Play Report 5: Books
Almuund and Akela, lurking near the prison, watch the anchor-bearing
commander begin to take stock of his troops. Their discovery seems
likely, and they need a plan to either play off their presence or fight.
Almuund springs to action. His first move is to cast Minion, summoning a
random creature from nearby — in this case a Kings Dog. He instructs it
to find and retrieve Hant, and then steps into the room full of
soldiers, hoping that a show of absolute confidence would carry him
through the situation and away from the prisoner whose hat had been
stolen.
The commander, identified by a revenant soldier as Captain Pyrhi, takes
Almuund’s approach as an attempt to join his military force. Pyrhi opens
the anchor-tome, which turns out to be a huge ledger of all soldiers
fighting in the conflict here, and asks Almuund to provide some
identifying information. Correctly realizing that providing details
about ones self to a magical nightmare book is a dubious prospect,
Almuund gives his name as Nougat, throwing his coworker under the bus
yet again. Under these false pretenses he swears loyalty to “The Duke.”
This is recorded in the anchor-book.
The King’s Dog ventures outside and finds Hant climbing down from the
tower. Hant is at first wary of the creature but puts together that
Almuund sent it to him, and follows it through the darkened first level
of the fort and up the stairs. He parses the situation, recognizes the
book as an anchor, and decides to act decisively: he rushes Pyrhi from
behind and takes the book, and begins to stab it violently. Chaos
erupts. Several of the revenants are struck by debilitating discomfort.
Almuund, in a panic, begins banishing the undead to prevent them from
simply converging on and killing Hant. He suggests that the party
retreat back outdoors but is stymied by Hant’s dedication to lying on
the floor and stabbing the book. Akela, who had pragmatically exited the
room during Almuund’s gambit, is forced to rush back in and physically
carry the still stabbing Hant out through the opening in the troops that
Almuund had made.
As they leave the dungeon the party hears a deafening crash as though a
building is collapsing. The structure looks the same from the outside.
They aren’t yet quite ready to check back inside. Akela and Almuund
begin to set up camp.
Hant walks away with the book. He damages it more until his arm grows
tired. As he lies there exhausted, a hand touches Hant’s shoulder.
Someone is sitting next to him, wearing what he recognizes as ceremonial
garb of the Holy Mountain. “You are directionless,” they say to
him.
He asks who they are. “A fellow climber,” they say. “Who are you?”
Hant is in this moment overwhelmed, taken in by this strangers presence.
“I am your reflection in the haze,” he replies. The stranger laughs, but
kindly.
They reveal the practical purpose of their visit. Someone is making
books that depict performance and dance sacred to the Holy Mountain.
Instructional guides, which by the very nature of recording and guiding
are misleading about what they claim to teach. It is serendipitous that
the stranger found Hant in the act of damaging a book. They instruct him
to seek out any more of these that exist and destroy them. Hant suspects
at first that his former master and betrayer is the origin of these
books. The stranger says that they have no idea who that is, and
intimates that the person who caused them to be made is already dead –
only the artifacts they caused to be produced are left of them.
The stranger tells Hant that he can find them in the Valley
Collaboration (0807) if he needs them.
As he sets up camp, Almuund worries that Hant damaged the book in a way
that could hurt its value. The consequences of putting his coworker’s
name in had briefly concerned him earlier, but in the escape from the
dungeon that has slipped his mind.
Some post session thoughts:
Hant and his player hoped that the nightmare could be exited by simply
harming the anchor enough. This is not the case, but I did set out with
the idea that the book held some sort of power — I had Hant roll damage
and then rolled myself to see if any of the revenants in the room would
be subject to it. I have a bit of homework in the form of determining
what the consequences of Nougat’s name being put in the book is, but my
preliminary thoughts are that magical harm coming to one of their agents
who had just had a recent success would encourage The Agency to take a
more hands on approach in the region.
I should explain what a Kings Dog is! An idea I had in the lead up to
this campaign is that the King of Catage, when ousted by the
Merchant-Industrialists, had a truly enormous kennel of hunting dogs.
After the revolution the dogs were mostly just let free inside the walls
of Catage, which immediately caused innumerable problems with them
running feral in the cities and countryside. Efforts have been made to
hunt them or to lure packs of them outside of the Wall, but they remain
a problem, especially near the wall where they scavenge detritus left by
prisoners and guards. The population roaming the wild is on my encounter
list (which I rolled on to determine what animal Almuund’s spell
called). I’m describing them as looking like Scottish deerhounds.
The books Hant has been tasked with destroying are in part inspired by
the Copied Codex from Luke Gearing’s
&&&&&&&&& Treasure, a book I
truly think I will bring to literally every game I run.