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The Ignorant Dungeonmaster
Gardens 0806 – Satyr Garden Heart Aug 30, 2024 Gardens 0806 — Satyr Garden Heart The satyr’s gardens are full of vertical stone pillars, and here they are larger, more organic and branching, Gardens 0309 – A Captive Author Aug 30, 2024 Gardens 0309 — A Captive Author A small camp nestled among the tree roots. It has two residents: Marduk (he/him) is chained to a root by his Play Report 33 – Workshop Aug 26, 2024 Play Report 33 — Workshop thank you to Kai, player of Almuund, for this beautiful work of art Hant and Almuund attempt to reassure the family Play Report 32.1 – Some Ongoing Concerns Aug 12, 2024 Play Report 32.1 — Some Ongoing Concerns During what are looking to be some off-weeks for normal sessions, I’d like to cover some of the motion of Play Report 32 – Basement Freaks Aug 5, 2024 Play Report 32 — Basement Freaks Thank you to my good friend Kai, who plays Almuund, for this beautiful piece of art. We started this session by An idle observation Jul 29, 2024 I do not mind when a game has both roll under and roll over in it. That’s fine to me. Maybe even useful in breadth of tools Play Report 31 – Worlds Dampest Physician Jul 22, 2024 Play Report 31 — Worlds Dampest Physician After getting his ass kicked by the corpse-eaters, Hant needs medical care or risks death while trying to Gardens 0603 – Subterranean Tidepools Jul 16, 2024 Gardens 0603 — Subterranean Tidepools The physically lowest point in the satyrs domain, the caverns here are dotted with shallow pools of water. Play Report 30 – Holy Water Jul 15, 2024 Play Report 30 — Holy Water This time, Akela was missing while Hant and Almuund’s players were around. There are several paths forward into the 0506 – Runalt’s Watchtower Jul 10, 2024 0506 — Runalt’s Watchtower Old stonework litters the hills here as though flung violently. Much of it is covered in dry roots that cling to the Thickets Campaign Adjustments to Micah Anderson’s The Black Manse Jul 3, 2024 The Black Manse can be purchased digitally here, and physically here. The Firmament 0213 – Synthetic Signal Fire Jul 2, 2024 Firmament 0213 — Synthetic Signal Fire The wood of a bonfire, 16 feet in diameter and 10 feet high, sculpted of solid glass. It has been molded Play Report 29 – Now Again I Climb Jul 1, 2024 Play Report 29 — Now Again I Climb The conversation between Hant and his mysterious contact resumes. Hant recognizes that the mountain-shaped Firmament 0212 – Transcendentalist Refuge Village Jun 19, 2024 Firmament 0212 — Transcendentalist Refuge Village A collection of houses inside a fenceline sits incongruously on the glass of the firmament. This 1211 – Prospector’s Campsite Jun 18, 2024 1211 — Prospector’s Campsite On an island of solid earth amidst the swampland sits the campsite of Roderick (he/him), a prospector from Catage. He Firmament 1310 – Furnace of the Sky Jun 12, 2024 Firmament 1310 — Furnace of the Sky A huge black cauldron sits in the waves of glass. It has filled with rain water over time, effectively forming Firmament 0203 – Metallic Skeletal Giant Jun 12, 2024 Firmament 0203 — Metallic Skeletal Giant A giant humanoid figure, 60 feet from head to foot, is entombed below the glass. Only the tip of a single A Game of Toilet Skeleton Jun 11, 2024 My friend Slasher wrote a journaling game. I am gonna play it. You can find her work here, this particular game should be Play Report 28 – Days of Rest Jun 10, 2024 Play Report 28 — Days of Rest Hant needs to rest for 2 more days to fully recover from the Basilisk Man’s venom. He and Almuund spend this time 0612 – Fort Cygne Jun 4, 2024 0612 — Fort Cygne The only permanent holding of the Merchant-Industrialists of Catage outside of the wall, Fort Cygne is built on the foundations Next page